添加画板
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@ -62,6 +62,7 @@
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"deploy-cli-service": "^1.2.0",
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"deploy-cli-service": "^1.2.0",
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"eslint": "^6.7.2",
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"eslint": "^6.7.2",
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"eslint-plugin-vue": "^6.2.2",
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"eslint-plugin-vue": "^6.2.2",
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"fabric": "^5.0.0",
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"glslify": "^7.1.1",
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"glslify": "^7.1.1",
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"handtrackjs": "^0.1.5",
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"handtrackjs": "^0.1.5",
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"jsmpeg": "^1.0.0",
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"jsmpeg": "^1.0.0",
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@ -1,12 +1,12 @@
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<template>
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<template>
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<div class="c-shader" ref="container">
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<div class="c-shader" ref="container">
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<div class="camra-data">
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<div class="camra-data">
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camera.position<br />
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camera.position<br />
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x:{{ camera ? camera.position.x : "" }} <br />
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x:{{ camera ? camera.position.x : "" }} <br />
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y:{{ camera ? camera.position.y : "" }} <br />
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y:{{ camera ? camera.position.y : "" }} <br />
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z:{{ camera ? camera.position.z : "" }} <br />
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z:{{ camera ? camera.position.z : "" }} <br />
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</div>
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</div>
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</div>
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</div>
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</template>
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</template>
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<script>
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<script>
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@ -20,306 +20,316 @@ import { GLTFLoader } from "three/examples/jsm/loaders/GLTFLoader.js";
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import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader.js";
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import { DRACOLoader } from "three/examples/jsm/loaders/DRACOLoader.js";
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export default {
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export default {
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name: "color",
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name: "color",
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props: {
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props: {
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msg: String,
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msg: String,
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},
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},
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data() {
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data() {
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return {
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return {
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remaining: 50,
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remaining: 50,
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container: null,
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container: null,
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camera: null,
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camera: null,
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scene: null,
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scene: null,
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renderer: null,
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renderer: null,
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reticle: null,
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reticle: null,
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cursor: new THREE.Vector3(),
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cursor: new THREE.Vector3(),
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hitTestSource: null,
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hitTestSource: null,
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hitTestSourceRequested: false,
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hitTestSourceRequested: false,
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};
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};
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},
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},
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created() {},
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created() {},
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mounted() {
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mounted() {
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this.initStage();
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if (window.deviceInfo.system == "IOS") {
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alert("您当前系统不支持该AR特性");
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this.$router.replace({
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name: "Home",
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params: {},
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});
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return false;
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} else if (window.deviceInfo.app == "WX") {
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alert("您当前浏览器不支持,请在大于v81版chrome浏览器中打开预览");
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}
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this.initStage();
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// 循环动画
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// 循环动画
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this.animate();
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this.animate();
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// this.addAnimation();
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// this.addAnimation();
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},
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},
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methods: {
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methods: {
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initStage() {
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initStage() {
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//基础参数
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//基础参数
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this.container = this.$refs.container;
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this.container = this.$refs.container;
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this.camera = new THREE.PerspectiveCamera(
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this.camera = new THREE.PerspectiveCamera(
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70,
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70,
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window.innerWidth / window.innerHeight,
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window.innerWidth / window.innerHeight,
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0.01,
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0.01,
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5
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5
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);
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);
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this.scene = new THREE.Scene();
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this.scene = new THREE.Scene();
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// 定义 webglrender
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// 定义 webglrender
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this.renderer = new THREE.WebGLRenderer({
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this.renderer = new THREE.WebGLRenderer({
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antialias: true,
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antialias: true,
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alpha: true,
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alpha: true,
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});
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});
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this.renderer.setPixelRatio(window.devicePixelRatio);
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this.renderer.setPixelRatio(window.devicePixelRatio);
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this.renderer.setSize(window.innerWidth, window.innerHeight);
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this.renderer.setSize(window.innerWidth, window.innerHeight);
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this.renderer.xr.enabled = true;
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this.renderer.xr.enabled = true;
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if (!document.getElementById("webgl")) {
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if (!document.getElementById("webgl")) {
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this.renderer.domElement.id = "webgl";
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this.renderer.domElement.id = "webgl";
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this.container.appendChild(this.renderer.domElement);
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this.container.appendChild(this.renderer.domElement);
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}
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}
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document.body.appendChild(
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document.body.appendChild(
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ARButton.createButton(this.renderer, {
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ARButton.createButton(this.renderer, {
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requiredFeatures: ["hit-test"],
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requiredFeatures: ["hit-test"],
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})
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})
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);
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);
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// 定义操控
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// 定义操控
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// 添加全局环境光
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// 添加全局环境光
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const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 1);
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const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 1);
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light.position.set(0.5, 1, 0.25);
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light.position.set(0.5, 1, 0.25);
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this.scene.add(light);
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this.scene.add(light);
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this.painter = new TubePainter();
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this.painter = new TubePainter();
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this.painter.setSize(0.4);
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this.painter.setSize(0.4);
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// this.painter.mesh.material = new THREE.MeshLambertMaterial({
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// this.painter.mesh.material = new THREE.MeshLambertMaterial({
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// color: 0x0f19662,
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// color: 0x0f19662,
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// });
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// });
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this.painter.mesh.material.side = THREE.DoubleSide;
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this.painter.mesh.material.side = THREE.DoubleSide;
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this.scene.add(this.painter.mesh);
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this.scene.add(this.painter.mesh);
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console.log(this.painter.mesh.material);
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console.log(this.painter.mesh.material);
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setInterval(() => {
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setInterval(() => {
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this.painter.mesh.material.color.set(0xffffff * Math.random());
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this.painter.mesh.material.color.set(0xffffff * Math.random());
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}, 1000);
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}, 1000);
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// this.addPumpkin();
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// this.addPumpkin();
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let that = this;
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let that = this;
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function onSelectEnd() {
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function onSelectEnd() {
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this.userData.isSelecting = false;
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this.userData.isSelecting = false;
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}
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}
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function onSelectStart() {
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function onSelectStart() {
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that.startTime = new Date().getTime();
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that.startTime = new Date().getTime();
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this.userData.isSelecting = true;
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this.userData.isSelecting = true;
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this.userData.skipFrames = 2;
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this.userData.skipFrames = 2;
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}
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}
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this.controller = this.renderer.xr.getController(0);
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this.controller = this.renderer.xr.getController(0);
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this.controller.addEventListener("select", () => {
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this.controller.addEventListener("select", () => {
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let moved = new Date().getTime() - that.startTime > 165;
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let moved = new Date().getTime() - that.startTime > 165;
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if (!moved) {
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if (!moved) {
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this.addPumpkin();
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this.addPumpkin();
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}
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}
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});
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});
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this.controller.addEventListener("selectstart", onSelectStart);
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this.controller.addEventListener("selectstart", onSelectStart);
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this.controller.addEventListener("selectend", onSelectEnd);
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this.controller.addEventListener("selectend", onSelectEnd);
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this.controller.userData.skipFrames = 0;
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this.controller.userData.skipFrames = 0;
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this.scene.add(this.controller);
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this.scene.add(this.controller);
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this.reticle = new THREE.Mesh(
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this.reticle = new THREE.Mesh(
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new THREE.RingGeometry(0.15, 0.2, 32).rotateX(-Math.PI / 2),
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new THREE.RingGeometry(0.15, 0.2, 32).rotateX(-Math.PI / 2),
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new THREE.MeshBasicMaterial()
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new THREE.MeshBasicMaterial()
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);
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);
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this.reticle.matrixAutoUpdate = false;
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this.reticle.matrixAutoUpdate = false;
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this.reticle.visible = false;
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this.reticle.visible = false;
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this.scene.add(this.reticle);
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this.scene.add(this.reticle);
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// 自动缩放
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// 自动缩放
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window.addEventListener("resize", this.onWindowResize);
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window.addEventListener("resize", this.onWindowResize);
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// this.onWindowResize();
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// this.onWindowResize();
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},
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},
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addACyli() {
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addACyli() {
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if (this.reticle.visible) {
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if (this.reticle.visible) {
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const material = new THREE.MeshPhongMaterial({
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const material = new THREE.MeshPhongMaterial({
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color: 0xffffff * Math.random(),
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color: 0xffffff * Math.random(),
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});
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});
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const geometry = new THREE.CylinderGeometry(
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const geometry = new THREE.CylinderGeometry(
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0.1,
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0.1,
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0.1,
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0.1,
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0.2,
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0.2,
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32
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32
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).translate(0, 0.1, 0);
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).translate(0, 0.1, 0);
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const mesh = new THREE.Mesh(geometry, material);
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const mesh = new THREE.Mesh(geometry, material);
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mesh.position.setFromMatrixPosition(this.reticle.matrix);
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mesh.position.setFromMatrixPosition(this.reticle.matrix);
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mesh.scale.y = Math.random() * 2 + 1;
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mesh.scale.y = Math.random() * 2 + 1;
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this.scene.add(mesh);
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this.scene.add(mesh);
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}
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}
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},
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},
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// 添加南瓜
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// 添加南瓜
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addPumpkin() {
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addPumpkin() {
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// const dracoLoader = new DRACOLoader();
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// const dracoLoader = new DRACOLoader();
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// dracoLoader.setDecoderPath("./");
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// dracoLoader.setDecoderPath("./");
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// dracoLoader.setDecoderConfig({ type: "js" });
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// dracoLoader.setDecoderConfig({ type: "js" });
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const loader = new GLTFLoader();
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const loader = new GLTFLoader();
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// loader.setDRACOLoader(dracoLoader);
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// loader.setDRACOLoader(dracoLoader);
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loader.load(require("@/assets/model/pumpkin.gltf"), (gltf) => {
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loader.load(require("@/assets/model/pumpkin.gltf"), (gltf) => {
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console.log(gltf);
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console.log(gltf);
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gltf.scene.scale.set(0.1, 0.1, 0.1);
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gltf.scene.scale.set(0.1, 0.1, 0.1);
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// gltf.scene.rotation.y = Math.PI;
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// gltf.scene.rotation.y = Math.PI;
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gltf.scene.position.setFromMatrixPosition(this.reticle.matrix);
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gltf.scene.position.setFromMatrixPosition(this.reticle.matrix);
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// console.log(gltf.scene);
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// console.log(gltf.scene);
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this.scene.add(gltf.scene);
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this.scene.add(gltf.scene);
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gsap.to(gltf.scene.rotation, {
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gsap.to(gltf.scene.rotation, {
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y: `+=${Math.PI * 2}`,
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y: `+=${Math.PI * 2}`,
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duration: 10,
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duration: 10,
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});
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});
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});
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});
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},
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},
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handleController(controller) {
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handleController(controller) {
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const userData = controller.userData;
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const userData = controller.userData;
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this.cursor
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this.cursor
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.set(0, 0, -0.2)
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.set(0, 0, -0.2)
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.applyMatrix4(this.controller.matrixWorld);
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.applyMatrix4(this.controller.matrixWorld);
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if (userData.isSelecting === true) {
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if (userData.isSelecting === true) {
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if (userData.skipFrames >= 0) {
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if (userData.skipFrames >= 0) {
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// TODO(mrdoob) Revisit this
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// TODO(mrdoob) Revisit this
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userData.skipFrames--;
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userData.skipFrames--;
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this.painter.moveTo(this.cursor);
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this.painter.moveTo(this.cursor);
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} else {
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} else {
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this.painter.lineTo(this.cursor);
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this.painter.lineTo(this.cursor);
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this.painter.update();
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this.painter.update();
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}
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}
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}
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}
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},
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},
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addCubes(controller) {
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addCubes(controller) {
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this.group = new THREE.Group();
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this.group = new THREE.Group();
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// this.group.position.set(0, 0.1, 0);
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// this.group.position.set(0, 0.1, 0);
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for (let i = 0; i < 10; i++) {
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for (let i = 0; i < 10; i++) {
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const material = new THREE.MeshPhongMaterial({
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const material = new THREE.MeshPhongMaterial({
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color: 0x2399d3,
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color: 0x2399d3,
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});
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});
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const geometry = new THREE.CylinderGeometry(
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const geometry = new THREE.CylinderGeometry(
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0.1,
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0.1,
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0.1,
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0.1,
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0.2,
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0.2,
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32
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32
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).translate(0, 0.1, 0); //new THREE.BoxGeometry(1, 1, 1);
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).translate(0, 0.1, 0); //new THREE.BoxGeometry(1, 1, 1);
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const cube = new THREE.Mesh(geometry, material);
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const cube = new THREE.Mesh(geometry, material);
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cube.position.x = Math.random() * 4 - 2;
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cube.position.x = Math.random() * 4 - 2;
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cube.position.y = Math.random() * 4 - 2;
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cube.position.y = Math.random() * 4 - 2;
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cube.position.z = Math.random() * 4 - 2;
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cube.position.z = Math.random() * 4 - 2;
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cube.scale.set(0.5, 0.5, 0.5);
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cube.scale.set(0.5, 0.5, 0.5);
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// if (this.cursor)
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// if (this.cursor)
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// cube.position.setFromMatrixPosition(this.cursor.matrix);
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// cube.position.setFromMatrixPosition(this.cursor.matrix);
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// cube.applyMatrix4(this.controller.matrixWorld);
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// cube.applyMatrix4(this.controller.matrixWorld);
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this.scene.add(cube);
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this.scene.add(cube);
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}
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}
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// this.group.applyMatrix4(controller.matrixWorld);
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// this.group.applyMatrix4(controller.matrixWorld);
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// this.scene.add(this.group);
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// this.scene.add(this.group);
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// setInterval(() => {
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// setInterval(() => {
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// console.log(this.camera.position);
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// console.log(this.camera.position);
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// console.log(this.painter.mesh.position, 123);
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// console.log(this.painter.mesh.position, 123);
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// }, 5000);
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// }, 5000);
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},
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},
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onWindowResize(event) {
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onWindowResize(event) {
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const width = window.innerWidth;
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const width = window.innerWidth;
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const height = window.innerHeight;
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const height = window.innerHeight;
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this.camera.aspect = width / height;
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this.camera.aspect = width / height;
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this.camera.updateProjectionMatrix();
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this.camera.updateProjectionMatrix();
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this.renderer.setSize(width, height);
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this.renderer.setSize(width, height);
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},
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},
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animate() {
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animate() {
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this.renderer.setAnimationLoop(this.render);
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this.renderer.setAnimationLoop(this.render);
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},
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},
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render(timestamp, frame) {
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render(timestamp, frame) {
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this.handleController(this.controller);
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this.handleController(this.controller);
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if (frame) {
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if (frame) {
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const referenceSpace = this.renderer.xr.getReferenceSpace();
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const referenceSpace = this.renderer.xr.getReferenceSpace();
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const session = this.renderer.xr.getSession();
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const session = this.renderer.xr.getSession();
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if (this.hitTestSourceRequested === false) {
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if (this.hitTestSourceRequested === false) {
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session
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session
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.requestReferenceSpace("viewer")
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.requestReferenceSpace("viewer")
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.then((referenceSpace) => {
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.then((referenceSpace) => {
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session
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session
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.requestHitTestSource({ space: referenceSpace })
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.requestHitTestSource({ space: referenceSpace })
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.then((source) => {
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.then((source) => {
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this.hitTestSource = source;
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this.hitTestSource = source;
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});
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});
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});
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});
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session.addEventListener("end", () => {
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session.addEventListener("end", () => {
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this.hitTestSourceRequested = false;
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this.hitTestSourceRequested = false;
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this.hitTestSource = null;
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this.hitTestSource = null;
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});
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});
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this.hitTestSourceRequested = true;
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this.hitTestSourceRequested = true;
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}
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}
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if (this.hitTestSource) {
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if (this.hitTestSource) {
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const hitTestResults = frame.getHitTestResults(
|
const hitTestResults = frame.getHitTestResults(
|
||||||
this.hitTestSource
|
this.hitTestSource
|
||||||
);
|
);
|
||||||
|
|
||||||
if (hitTestResults.length) {
|
if (hitTestResults.length) {
|
||||||
const hit = hitTestResults[0];
|
const hit = hitTestResults[0];
|
||||||
|
|
||||||
this.reticle.visible = true;
|
this.reticle.visible = true;
|
||||||
this.reticle.matrix.fromArray(
|
this.reticle.matrix.fromArray(
|
||||||
hit.getPose(referenceSpace).transform.matrix
|
hit.getPose(referenceSpace).transform.matrix
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
this.reticle.visible = false;
|
this.reticle.visible = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
this.renderer.render(this.scene, this.camera);
|
this.renderer.render(this.scene, this.camera);
|
||||||
},
|
},
|
||||||
addAnimation() {
|
addAnimation() {
|
||||||
// 自旋转
|
// 自旋转
|
||||||
gsap.to(this.group.rotation, {
|
gsap.to(this.group.rotation, {
|
||||||
y: -Math.PI * 2,
|
y: -Math.PI * 2,
|
||||||
x: 0.1,
|
x: 0.1,
|
||||||
duration: 5,
|
duration: 5,
|
||||||
// yoyo: true,
|
// yoyo: true,
|
||||||
// repeat: -1,
|
// repeat: -1,
|
||||||
onUpdate: () => {
|
onUpdate: () => {
|
||||||
// this.renderer.toneMappingExposure = Math.pow(
|
// this.renderer.toneMappingExposure = Math.pow(
|
||||||
// this.params.exposure,
|
// this.params.exposure,
|
||||||
// 4.0
|
// 4.0
|
||||||
// );
|
// );
|
||||||
// this.render();
|
// this.render();
|
||||||
// console.log(this.params.scene);
|
// console.log(this.params.scene);
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
||||||
<style scoped lang="less">
|
<style scoped lang="less">
|
||||||
.c-shader {
|
.c-shader {
|
||||||
width: 100vw;
|
width: 100vw;
|
||||||
height: 100vh;
|
height: 100vh;
|
||||||
position: relative;
|
position: relative;
|
||||||
z-index: 0;
|
z-index: 0;
|
||||||
.camra-data {
|
.camra-data {
|
||||||
display: none;
|
display: none;
|
||||||
.paLayout(0, 0, 150px, 80px, 10);
|
.paLayout(0, 0, 150px, 80px, 10);
|
||||||
background: rgba(255, 255, 255, 0.75);
|
background: rgba(255, 255, 255, 0.75);
|
||||||
border-radius: 0 0 10px 0;
|
border-radius: 0 0 10px 0;
|
||||||
color: #333;
|
color: #333;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
line-height: 20px;
|
line-height: 20px;
|
||||||
}
|
}
|
||||||
.select-btn {
|
.select-btn {
|
||||||
// background-color: #fff;
|
// background-color: #fff;
|
||||||
.paCenterBottom(2%,50%,auto,10);
|
.paCenterBottom(2%,50%,auto,10);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|||||||
@ -1,12 +1,12 @@
|
|||||||
<template>
|
<template>
|
||||||
<div class="c-shader" ref="container">
|
<div class="c-shader" ref="container">
|
||||||
<div class="camra-data">
|
<div class="camra-data">
|
||||||
camera.position<br />
|
camera.position<br />
|
||||||
x:{{ camera ? camera.position.x : "" }} <br />
|
x:{{ camera ? camera.position.x : "" }} <br />
|
||||||
y:{{ camera ? camera.position.y : "" }} <br />
|
y:{{ camera ? camera.position.y : "" }} <br />
|
||||||
z:{{ camera ? camera.position.z : "" }} <br />
|
z:{{ camera ? camera.position.z : "" }} <br />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script>
|
<script>
|
||||||
@ -18,235 +18,245 @@ import { TubePainter } from "three/examples/jsm/misc/TubePainter.js";
|
|||||||
import { ARButton } from "three/examples//jsm/webxr/ARButton.js";
|
import { ARButton } from "three/examples//jsm/webxr/ARButton.js";
|
||||||
|
|
||||||
export default {
|
export default {
|
||||||
name: "color",
|
name: "color",
|
||||||
props: {
|
props: {
|
||||||
msg: String,
|
msg: String,
|
||||||
},
|
},
|
||||||
data() {
|
data() {
|
||||||
return {
|
return {
|
||||||
remaining: 50,
|
remaining: 50,
|
||||||
container: null,
|
container: null,
|
||||||
camera: null,
|
camera: null,
|
||||||
scene: null,
|
scene: null,
|
||||||
renderer: null,
|
renderer: null,
|
||||||
mouse: new THREE.Vector2(),
|
mouse: new THREE.Vector2(),
|
||||||
raycaster: new THREE.Raycaster(),
|
raycaster: new THREE.Raycaster(),
|
||||||
cursor: new THREE.Vector3(),
|
cursor: new THREE.Vector3(),
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
created() {},
|
created() {},
|
||||||
mounted() {
|
mounted() {
|
||||||
this.initStage();
|
if (window.deviceInfo.system == "IOS") {
|
||||||
// 循环动画
|
alert("您当前系统不支持该AR特性");
|
||||||
this.animate();
|
this.$router.replace({
|
||||||
// this.addAnimation();
|
name: "Home",
|
||||||
},
|
params: {},
|
||||||
methods: {
|
});
|
||||||
initStage() {
|
return false;
|
||||||
//基础参数
|
} else if (window.deviceInfo.app == "WX") {
|
||||||
this.container = this.$refs.container;
|
alert("您当前浏览器不支持,请在大于v81版chrome浏览器中打开预览");
|
||||||
this.camera = new THREE.PerspectiveCamera(
|
}
|
||||||
70,
|
this.initStage();
|
||||||
window.innerWidth / window.innerHeight,
|
// 循环动画
|
||||||
0.01,
|
this.animate();
|
||||||
20
|
// this.addAnimation();
|
||||||
);
|
},
|
||||||
this.scene = new THREE.Scene();
|
methods: {
|
||||||
|
initStage() {
|
||||||
|
//基础参数
|
||||||
|
this.container = this.$refs.container;
|
||||||
|
this.camera = new THREE.PerspectiveCamera(
|
||||||
|
70,
|
||||||
|
window.innerWidth / window.innerHeight,
|
||||||
|
0.01,
|
||||||
|
20
|
||||||
|
);
|
||||||
|
this.scene = new THREE.Scene();
|
||||||
|
|
||||||
// 定义 webglrender
|
// 定义 webglrender
|
||||||
this.renderer = new THREE.WebGLRenderer({
|
this.renderer = new THREE.WebGLRenderer({
|
||||||
antialias: true,
|
antialias: true,
|
||||||
alpha: true,
|
alpha: true,
|
||||||
});
|
});
|
||||||
this.renderer.setPixelRatio(window.devicePixelRatio);
|
this.renderer.setPixelRatio(window.devicePixelRatio);
|
||||||
this.renderer.setSize(window.innerWidth, window.innerHeight);
|
this.renderer.setSize(window.innerWidth, window.innerHeight);
|
||||||
this.renderer.xr.enabled = true;
|
this.renderer.xr.enabled = true;
|
||||||
if (!document.getElementById("webgl")) {
|
if (!document.getElementById("webgl")) {
|
||||||
this.renderer.domElement.id = "webgl";
|
this.renderer.domElement.id = "webgl";
|
||||||
this.container.appendChild(this.renderer.domElement);
|
this.container.appendChild(this.renderer.domElement);
|
||||||
}
|
}
|
||||||
document.body.appendChild(
|
document.body.appendChild(
|
||||||
ARButton.createButton(this.renderer, {
|
ARButton.createButton(this.renderer, {
|
||||||
requiredFeatures: ["hit-test"],
|
requiredFeatures: ["hit-test"],
|
||||||
})
|
})
|
||||||
);
|
);
|
||||||
|
|
||||||
// 定义操控
|
// 定义操控
|
||||||
|
|
||||||
// 添加全局环境光
|
// 添加全局环境光
|
||||||
const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 1);
|
const light = new THREE.HemisphereLight(0xffffff, 0xbbbbff, 1);
|
||||||
light.position.set(0, 1, 0);
|
light.position.set(0, 1, 0);
|
||||||
this.scene.add(light);
|
this.scene.add(light);
|
||||||
|
|
||||||
// this.painter = new TubePainter();
|
// this.painter = new TubePainter();
|
||||||
// this.painter.setSize(0.4);
|
// this.painter.setSize(0.4);
|
||||||
// this.painter.mesh.material = new THREE.MeshLambertMaterial({
|
// this.painter.mesh.material = new THREE.MeshLambertMaterial({
|
||||||
// color: 0x0189cbe,
|
// color: 0x0189cbe,
|
||||||
// });
|
// });
|
||||||
// this.painter.mesh.material.side = THREE.DoubleSide;
|
// this.painter.mesh.material.side = THREE.DoubleSide;
|
||||||
// this.scene.add(this.painter.mesh);
|
// this.scene.add(this.painter.mesh);
|
||||||
|
|
||||||
function onSelectEnd() {
|
function onSelectEnd() {
|
||||||
this.userData.isSelecting = false;
|
this.userData.isSelecting = false;
|
||||||
}
|
}
|
||||||
function onSelectStart() {
|
function onSelectStart() {
|
||||||
this.userData.isSelecting = true;
|
this.userData.isSelecting = true;
|
||||||
this.userData.skipFrames = 2;
|
this.userData.skipFrames = 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
let that = this;
|
let that = this;
|
||||||
function onSelect() {
|
function onSelect() {
|
||||||
that.addACyli();
|
that.addACyli();
|
||||||
}
|
}
|
||||||
|
|
||||||
// that.addACyli();
|
// that.addACyli();
|
||||||
|
|
||||||
this.controller = this.renderer.xr.getController(0);
|
this.controller = this.renderer.xr.getController(0);
|
||||||
this.controller.addEventListener("select", onSelect);
|
this.controller.addEventListener("select", onSelect);
|
||||||
// this.controller.addEventListener("selectstart", onSelectStart);
|
// this.controller.addEventListener("selectstart", onSelectStart);
|
||||||
// this.controller.addEventListener("selectend", onSelectEnd);
|
// this.controller.addEventListener("selectend", onSelectEnd);
|
||||||
this.controller.userData.skipFrames = 0;
|
this.controller.userData.skipFrames = 0;
|
||||||
this.scene.add(this.controller);
|
this.scene.add(this.controller);
|
||||||
|
|
||||||
// 自动缩放
|
// 自动缩放
|
||||||
window.addEventListener("resize", this.onWindowResize);
|
window.addEventListener("resize", this.onWindowResize);
|
||||||
// this.onWindowResize();
|
// this.onWindowResize();
|
||||||
},
|
},
|
||||||
addACyli() {
|
addACyli() {
|
||||||
const material = new THREE.MeshPhongMaterial({
|
const material = new THREE.MeshPhongMaterial({
|
||||||
color: 0xffffff * Math.random(),
|
color: 0xffffff * Math.random(),
|
||||||
});
|
});
|
||||||
const geometry = new THREE.CylinderGeometry(1, 1, 2, 32);
|
const geometry = new THREE.CylinderGeometry(1, 1, 2, 32);
|
||||||
const mesh = new THREE.Mesh(geometry, material);
|
const mesh = new THREE.Mesh(geometry, material);
|
||||||
mesh.position.set(0, 0, -10);
|
mesh.position.set(0, 0, -10);
|
||||||
this.scene.add(mesh);
|
this.scene.add(mesh);
|
||||||
},
|
},
|
||||||
addCubes(controller) {
|
addCubes(controller) {
|
||||||
this.group = new THREE.Group();
|
this.group = new THREE.Group();
|
||||||
// this.group.position.set(0, 0.1, 0);
|
// this.group.position.set(0, 0.1, 0);
|
||||||
for (let i = 0; i < 10; i++) {
|
for (let i = 0; i < 10; i++) {
|
||||||
const material = new THREE.MeshPhongMaterial({
|
const material = new THREE.MeshPhongMaterial({
|
||||||
color: 0x2399d3,
|
color: 0x2399d3,
|
||||||
});
|
});
|
||||||
const geometry = new THREE.CylinderGeometry(
|
const geometry = new THREE.CylinderGeometry(
|
||||||
0.1,
|
0.1,
|
||||||
0.1,
|
0.1,
|
||||||
0.2,
|
0.2,
|
||||||
32
|
32
|
||||||
).translate(0, 0.1, 0); //new THREE.BoxGeometry(1, 1, 1);
|
).translate(0, 0.1, 0); //new THREE.BoxGeometry(1, 1, 1);
|
||||||
const cube = new THREE.Mesh(geometry, material);
|
const cube = new THREE.Mesh(geometry, material);
|
||||||
cube.position.x = Math.random() * 4 - 2;
|
cube.position.x = Math.random() * 4 - 2;
|
||||||
cube.position.y = Math.random() * 4 - 2;
|
cube.position.y = Math.random() * 4 - 2;
|
||||||
cube.position.z = Math.random() * 4 - 2;
|
cube.position.z = Math.random() * 4 - 2;
|
||||||
cube.scale.set(0.5, 0.5, 0.5);
|
cube.scale.set(0.5, 0.5, 0.5);
|
||||||
// if (this.cursor)
|
// if (this.cursor)
|
||||||
// cube.position.setFromMatrixPosition(this.cursor.matrix);
|
// cube.position.setFromMatrixPosition(this.cursor.matrix);
|
||||||
|
|
||||||
// cube.applyMatrix4(this.controller.matrixWorld);
|
// cube.applyMatrix4(this.controller.matrixWorld);
|
||||||
|
|
||||||
this.scene.add(cube);
|
this.scene.add(cube);
|
||||||
}
|
}
|
||||||
// this.group.applyMatrix4(controller.matrixWorld);
|
// this.group.applyMatrix4(controller.matrixWorld);
|
||||||
// this.scene.add(this.group);
|
// this.scene.add(this.group);
|
||||||
|
|
||||||
// setInterval(() => {
|
// setInterval(() => {
|
||||||
// console.log(this.camera.position);
|
// console.log(this.camera.position);
|
||||||
// console.log(this.painter.mesh.position, 123);
|
// console.log(this.painter.mesh.position, 123);
|
||||||
// }, 5000);
|
// }, 5000);
|
||||||
},
|
},
|
||||||
handleController(controller) {
|
handleController(controller) {
|
||||||
const userData = controller.userData;
|
const userData = controller.userData;
|
||||||
|
|
||||||
this.cursor
|
this.cursor
|
||||||
.set(0, 0, -0.2)
|
.set(0, 0, -0.2)
|
||||||
.applyMatrix4(this.controller.matrixWorld);
|
.applyMatrix4(this.controller.matrixWorld);
|
||||||
|
|
||||||
// if (!this.group) {
|
// if (!this.group) {
|
||||||
// this.addCubes(controller);
|
// this.addCubes(controller);
|
||||||
// }
|
// }
|
||||||
|
|
||||||
// this.group.position
|
// this.group.position
|
||||||
// .set(
|
// .set(
|
||||||
// this.camera.position.x,
|
// this.camera.position.x,
|
||||||
// this.camera.position.y,
|
// this.camera.position.y,
|
||||||
// this.camera.position.z
|
// this.camera.position.z
|
||||||
// )
|
// )
|
||||||
// .applyMatrix4(controller.matrixWorld);
|
// .applyMatrix4(controller.matrixWorld);
|
||||||
|
|
||||||
// console.log(this.cursor);
|
// console.log(this.cursor);
|
||||||
|
|
||||||
if (userData.isSelecting === true) {
|
if (userData.isSelecting === true) {
|
||||||
if (userData.skipFrames >= 0) {
|
if (userData.skipFrames >= 0) {
|
||||||
// TODO(mrdoob) Revisit this
|
// TODO(mrdoob) Revisit this
|
||||||
|
|
||||||
userData.skipFrames--;
|
userData.skipFrames--;
|
||||||
|
|
||||||
this.painter.moveTo(this.cursor);
|
this.painter.moveTo(this.cursor);
|
||||||
} else {
|
} else {
|
||||||
this.painter.lineTo(this.cursor);
|
this.painter.lineTo(this.cursor);
|
||||||
this.painter.update();
|
this.painter.update();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
onWindowResize(event) {
|
onWindowResize(event) {
|
||||||
const width = window.innerWidth;
|
const width = window.innerWidth;
|
||||||
const height = window.innerHeight;
|
const height = window.innerHeight;
|
||||||
|
|
||||||
this.camera.aspect = width / height;
|
this.camera.aspect = width / height;
|
||||||
this.camera.updateProjectionMatrix();
|
this.camera.updateProjectionMatrix();
|
||||||
|
|
||||||
this.renderer.setSize(width, height);
|
this.renderer.setSize(width, height);
|
||||||
},
|
},
|
||||||
animate() {
|
animate() {
|
||||||
this.renderer.setAnimationLoop(this.render);
|
this.renderer.setAnimationLoop(this.render);
|
||||||
// requestAnimationFrame(this.animate);
|
// requestAnimationFrame(this.animate);
|
||||||
// this.render();
|
// this.render();
|
||||||
},
|
},
|
||||||
render() {
|
render() {
|
||||||
// this.handleController(this.controller);
|
// this.handleController(this.controller);
|
||||||
|
|
||||||
this.renderer.render(this.scene, this.camera);
|
this.renderer.render(this.scene, this.camera);
|
||||||
},
|
},
|
||||||
addAnimation() {
|
addAnimation() {
|
||||||
// 自旋转
|
// 自旋转
|
||||||
gsap.to(this.group.rotation, {
|
gsap.to(this.group.rotation, {
|
||||||
y: -Math.PI * 2,
|
y: -Math.PI * 2,
|
||||||
x: 0.1,
|
x: 0.1,
|
||||||
duration: 5,
|
duration: 5,
|
||||||
// yoyo: true,
|
// yoyo: true,
|
||||||
// repeat: -1,
|
// repeat: -1,
|
||||||
onUpdate: () => {
|
onUpdate: () => {
|
||||||
// this.renderer.toneMappingExposure = Math.pow(
|
// this.renderer.toneMappingExposure = Math.pow(
|
||||||
// this.params.exposure,
|
// this.params.exposure,
|
||||||
// 4.0
|
// 4.0
|
||||||
// );
|
// );
|
||||||
// this.render();
|
// this.render();
|
||||||
// console.log(this.params.scene);
|
// console.log(this.params.scene);
|
||||||
},
|
},
|
||||||
});
|
});
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
||||||
<style scoped lang="less">
|
<style scoped lang="less">
|
||||||
.c-shader {
|
.c-shader {
|
||||||
width: 100vw;
|
width: 100vw;
|
||||||
height: 100vh;
|
height: 100vh;
|
||||||
position: relative;
|
position: relative;
|
||||||
z-index: 0;
|
z-index: 0;
|
||||||
.camra-data {
|
.camra-data {
|
||||||
.paLayout(0,0,150px,80px,10);
|
.paLayout(0,0,150px,80px,10);
|
||||||
background: rgba(255, 255, 255, 0.75);
|
background: rgba(255, 255, 255, 0.75);
|
||||||
border-radius: 0 0 10px 0;
|
border-radius: 0 0 10px 0;
|
||||||
color: #333;
|
color: #333;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
line-height: 20px;
|
line-height: 20px;
|
||||||
}
|
}
|
||||||
.select-btn {
|
.select-btn {
|
||||||
// background-color: #fff;
|
// background-color: #fff;
|
||||||
.paCenterBottom(2%,50%,auto,10);
|
.paCenterBottom(2%,50%,auto,10);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
</style>
|
</style>
|
||||||
|
|||||||
100
src/page/index/Drawing/index.vue
Normal file
100
src/page/index/Drawing/index.vue
Normal file
@ -0,0 +1,100 @@
|
|||||||
|
|
||||||
|
<template>
|
||||||
|
<div class="drawing">
|
||||||
|
<canvas id="canvas" ref="canvas"></canvas>
|
||||||
|
|
||||||
|
<button id="add" class="add" @click="Add">Add</button>
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
<script>
|
||||||
|
// @ is an alias to /src
|
||||||
|
import { fabric } from "fabric";
|
||||||
|
export default {
|
||||||
|
name: "Curve",
|
||||||
|
components: {},
|
||||||
|
data() {
|
||||||
|
return {
|
||||||
|
deleteIcon:
|
||||||
|
"data:image/svg+xml,%3C%3Fxml version='1.0' encoding='utf-8'%3F%3E%3C!DOCTYPE svg PUBLIC '-//W3C//DTD SVG 1.1//EN' 'http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd'%3E%3Csvg version='1.1' id='Ebene_1' xmlns='http://www.w3.org/2000/svg' xmlns:xlink='http://www.w3.org/1999/xlink' x='0px' y='0px' width='595.275px' height='595.275px' viewBox='200 215 230 470' xml:space='preserve'%3E%3Ccircle style='fill:%23F44336;' cx='299.76' cy='439.067' r='218.516'/%3E%3Cg%3E%3Crect x='267.162' y='307.978' transform='matrix(0.7071 -0.7071 0.7071 0.7071 -222.6202 340.6915)' style='fill:white;' width='65.545' height='262.18'/%3E%3Crect x='266.988' y='308.153' transform='matrix(0.7071 0.7071 -0.7071 0.7071 398.3889 -83.3116)' style='fill:white;' width='65.544' height='262.179'/%3E%3C/g%3E%3C/svg%3E",
|
||||||
|
};
|
||||||
|
},
|
||||||
|
mounted() {
|
||||||
|
this.init();
|
||||||
|
},
|
||||||
|
methods: {
|
||||||
|
init() {
|
||||||
|
fabric.Object.prototype.transparentCorners = false;
|
||||||
|
fabric.Object.prototype.cornerColor = "rgba(90,175,119,0.75)";
|
||||||
|
fabric.Object.prototype.cornerStyle = "circle";
|
||||||
|
|
||||||
|
var img = document.createElement("img");
|
||||||
|
img.src = this.deleteIcon;
|
||||||
|
// create fabric canvas
|
||||||
|
this.$refs.canvas.width = window.innerWidth;
|
||||||
|
this.$refs.canvas.height = window.innerHeight;
|
||||||
|
var canvas = (this.canvas = new fabric.Canvas("canvas"));
|
||||||
|
|
||||||
|
this.Add();
|
||||||
|
|
||||||
|
function deleteObject(eventData, transform) {
|
||||||
|
var target = transform.target;
|
||||||
|
var canvas = target.canvas;
|
||||||
|
canvas.remove(target);
|
||||||
|
canvas.requestRenderAll();
|
||||||
|
}
|
||||||
|
|
||||||
|
function renderIcon(ctx, left, top, styleOverride, fabricObject) {
|
||||||
|
var size = this.cornerSize;
|
||||||
|
ctx.save();
|
||||||
|
ctx.translate(left, top);
|
||||||
|
ctx.rotate(fabric.util.degreesToRadians(fabricObject.angle));
|
||||||
|
ctx.drawImage(img, -size / 2, -size / 2, size, size);
|
||||||
|
ctx.restore();
|
||||||
|
}
|
||||||
|
|
||||||
|
// 添加自定义控制
|
||||||
|
fabric.Object.prototype.controls.deleteControl = new fabric.Control(
|
||||||
|
{
|
||||||
|
x: 0.5,
|
||||||
|
y: -0.5,
|
||||||
|
offsetY: 16,
|
||||||
|
cursorStyle: "pointer",
|
||||||
|
mouseUpHandler: deleteObject,
|
||||||
|
render: renderIcon,
|
||||||
|
cornerSize: 24,
|
||||||
|
}
|
||||||
|
);
|
||||||
|
},
|
||||||
|
Add() {
|
||||||
|
let rect = new fabric.Rect({
|
||||||
|
left: 100,
|
||||||
|
top: 50,
|
||||||
|
fill: "yellow",
|
||||||
|
width: 200,
|
||||||
|
height: 100,
|
||||||
|
objectCaching: false,
|
||||||
|
stroke: "lightgreen",
|
||||||
|
strokeWidth: 4,
|
||||||
|
});
|
||||||
|
|
||||||
|
this.canvas.add(rect);
|
||||||
|
this.canvas.setActiveObject(rect);
|
||||||
|
},
|
||||||
|
},
|
||||||
|
};
|
||||||
|
</script>
|
||||||
|
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
||||||
|
<style scoped lang="less">
|
||||||
|
.drawing {
|
||||||
|
.prLayout(100%,100%);
|
||||||
|
overflow: hidden;
|
||||||
|
color: #fff;
|
||||||
|
background-color: #cda2bf;
|
||||||
|
.add {
|
||||||
|
.paCenterBottom(30px,100px,100px,10);
|
||||||
|
border-radius: 50%;
|
||||||
|
background: #cda2bf;
|
||||||
|
box-shadow: 20px 20px 60px #ae8aa2, -20px -20px 60px #ecbadc;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</style>
|
||||||
@ -8,7 +8,7 @@
|
|||||||
-->
|
-->
|
||||||
<template>
|
<template>
|
||||||
<div class="home">
|
<div class="home">
|
||||||
<Shader class="shader"></Shader>
|
<!-- <Shader class="shader"></Shader> -->
|
||||||
<div class="overlay"></div>
|
<div class="overlay"></div>
|
||||||
<div
|
<div
|
||||||
class="page grid js_show dialog"
|
class="page grid js_show dialog"
|
||||||
@ -45,12 +45,12 @@
|
|||||||
<script>
|
<script>
|
||||||
// @ is an alias to /src
|
// @ is an alias to /src
|
||||||
import { gsap } from "gsap";
|
import { gsap } from "gsap";
|
||||||
import Shader from "@/components/shader/index.vue";
|
// import Shader from "@/components/shader/index.vue";
|
||||||
|
|
||||||
export default {
|
export default {
|
||||||
name: "Index",
|
name: "Index",
|
||||||
components: {
|
components: {
|
||||||
Shader,
|
// Shader,
|
||||||
},
|
},
|
||||||
data() {
|
data() {
|
||||||
return {
|
return {
|
||||||
@ -98,6 +98,12 @@ export default {
|
|||||||
name: "三维文字曲线运动",
|
name: "三维文字曲线运动",
|
||||||
active: false,
|
active: false,
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
fontIconCode: "",
|
||||||
|
target: "Drawing",
|
||||||
|
name: "画板",
|
||||||
|
active: false,
|
||||||
|
},
|
||||||
],
|
],
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
|
|||||||
@ -16,6 +16,7 @@ import Camera from '../Camera/index.vue'
|
|||||||
import HandTrack from '../HandTrack/index.vue'
|
import HandTrack from '../HandTrack/index.vue'
|
||||||
import Video from '../Video/index.vue'
|
import Video from '../Video/index.vue'
|
||||||
import Curve from '../modifier_curve/index.vue'
|
import Curve from '../modifier_curve/index.vue'
|
||||||
|
import Drawing from '../Drawing/index.vue'
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -103,7 +104,15 @@ const routes = [
|
|||||||
keepAlive: false, // 是否保持活跃
|
keepAlive: false, // 是否保持活跃
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
path: "/drawing",
|
||||||
|
name: "Drawing",
|
||||||
|
component: Drawing,
|
||||||
|
meta: {
|
||||||
|
title: "Drawing Board", // 标题
|
||||||
|
keepAlive: false, // 是否保持活跃
|
||||||
|
},
|
||||||
|
},
|
||||||
|
|
||||||
// {
|
// {
|
||||||
// path: "/example",
|
// path: "/example",
|
||||||
|
|||||||
Loading…
Reference in New Issue
Block a user